Narratomi documentation
Everything you need to write, stage, and publish a branching narrative game in Narratomi.
Narratomi is a web studio for branching narrative games. You write a script, the studio plays it on a real-time 3D stage, and readers make choices that change where the story goes. Nothing to install, and nothing to compile.
If you have five minutes and would rather learn by playing, the studio ships a playable walkthrough that teaches the whole editor from inside a game. Start there and come back here when you need detail.
Start here
What Narratomi is
Chapters, scenes, and beats: the three words the rest of the documentation is built on.
Quick start
Create a project, write a scene, and publish it. About fifteen minutes.
Find your way around
Writing
The script editor and every beat type you can write.
Story structure
Chapters, scenes, the flow view, and endings.
State and logic
Variables, conditions, the HUD, and dice.
Stage and presentation
Marks, cameras, stage directions, and themes.
Cast and assets
Cast members, looks, uploads, and bringing your own VRM.
AI
The co-writer, the story bible, and the agent's desk.
Collaboration
Roles, live editing, and history.
Publishing and playing
Preview, publish, share links, and the player.
Reference
Bundle format, keyboard shortcuts, plan limits, glossary.
Looking for something specific
Press Ctrl K (or ⌘ K on a Mac) to search every page on this site.